Mortal World

Gazara, the Mortal World

Gazara is a small planet, similar to the size of the Earth but smaller. The biosphere is just as mixed as Earth’s, and the only sentient lifeforms are humans. Predators, prey, and the general atmosphere of the wilds seem fuzzy and indistinct – it’s possible they’ll become clearer with the imposition of a little divine will as to what should be there.

The planet’s human population are generally capable and willing to believe in just about anything that can set a bushel on fire or make the rains come. Technologically, they’re limited – while not dumb, they’re not naturally prone to the sparks of inventive boredom that have colored other peoples on other worlds. For the past 500 years they’ve endured an early bronze age level of technology and that’s likely to continue for quite some time to come without divine intervention. Politically they’re mixed, with mostly a large mix of warring tribes and the occasional feudal lord.

The planet’s size means that due to trade, most people are aware of the cultural norms of others on the world, and a kind of cultural hegemony has been in effect for at least the past 300 years. Languages all belong to the same family and communication is labored, but not impossible even for people from vastly different regions. Possibly they’re just waiting for some gods to shake things up and give them a good reason to be more different.

Conveniently for you, however, it means that people anywhere will eventually hear of your exploits if they’re worth repeating, so securing more worshipers is just a matter of being sufficiently impressive.

To the North lies the freezing mountains, and south lies the great ocean.


Villages range from 20 to 1,000 people, with typical villages ranging from 50-300. Villages are agrarian communities within the safe folds of civilization. They provide the basic source of food and land-stability in a feudal system.

Towns range in population from 1,000-8,000 people, with typical values somewhere around 2,500. Culturally, these are the equivalent to the smaller American cities that line the interstates. Cities and towns tend to have walls only if they are frequently threatened.

Cities tend to be from 8,000-12,000 people, with an average in the middle of that range. A typical large kingdom will have only a few cities in this population range. Centers of scholarly pursuits (the Universities) tend to be in cities of this size.

Mortal World

Ragnarok: A Game of Gods Sneaky Sneaky